Street OS
Reprogram the street like it's code.
The street isn’t just infrastructure it’s a civic operating system. When we treat it like modular, hackable code, we unlock new ways for people to move, connect, build, and play. Street OS fuses real-time data, small-scale development, and people-first design into a living, responsive platform.
We don’t need billion-dollar "smart cities." We need streets that think, adapt, and serve the block not the bureaucracy.
Tools & Concepts We Deploy
Playable Streets: Design joy into the code. Interactive corridors that support movement, performance, and collective play.
Unzoned Zones: Free-form districts where new ideas don’t need permission. Pop-ups, experiments, and pilots without red tape.
Street-Level Sovereignty: Hyper-local control over block decisions powered by participatory tools, QR codes, and micro-voting platforms.
Right-Size Development: Infill that fits the form. Think corner stores, ADUs, and micro-mixed-use powered by prefab tech and local builders.
Social Furniture: Modular installations that gather data, support conversation, and invite collective use seating, tables, shade, play, sound.
Friction-Based Design: Curves, textures, lighting, and corners that make you slow down, notice, and engage spatial code for safer, richer cities.
Civic Sandboxes: Test digital tools and physical interventions with zero bureaucracy. Pop-up zoning platforms in real time.
Embedded Tech Layers: Local tech, local control. Think open-source sensor hubs, public data dashboards, community Wi-Fi, and kiosks that do more than advertise they inform, connect, and respond. Built for transparency, not tracking.